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Version
Please help with verifying or updating older sections of this article. At least some were last verified for version 3.11.
This article is for the PC version of Stellaris only.
Event chains
Events
Empire event chains
Habitable Worlds Survey
Comet Sighted
Fleet Maneuvers
Horizon Signal
Mass Extinction Through the Ages
Radical Cult
Sublight Exploration Probes
Wanderlust: Rogue Scientist
The Hunt for the Hyacinth
Fountain of Youth
On the Shoulders of Giants
Homesick
The Cost of Freedom
The Fear of the Dark
The Guest
Digital Refactoring
Anomaly event chains
Drifting Battlefield
Gas Giant Signal
Impossible Organism
Limbo
Orbital Speed Demon
Shrines to the Old Gods
The Ransomeers
42 Years and 3 Days
Lost Amoeba
Colony event chains
A New Species
Abandoned Terraforming Equipment
Ancient Drones
Dancing Plague
Feral Overload
Glacial Crisis
Hidden Vault
Impossible Corrie
Metallic Puddles
Mharin Kharin
Migrating Forests
Mushroom Picking
Myrmeku Activity
Nemma World
Rise of the Manifesti
Stasis Prison
Subterranean Civilization
The Doorway
Underground Vault
Unexpected Mineral Seams
Primitive civilization event chains
Anti-Alien Task Force
Missing Scientist
Shuttle Crash
Propulsion Proponent Proclamation
Rogue Agent is a pre-FTL civilization event chain that can trigger if an Envoy is assigned to a Spy Network on a pre-FTL civilization. It can only happen once per game.
Contents
- 1 Rogue Agent
- 2 Incoming Transmission
- 3 Operatives Hunted
- 4 Media Witch Hunt
- 5 Mass Arrests
- 6 Rogue Agent Sighted
- 7 Rogue Agent Eliminated
- 8 Agent Lost
Rogue Agent
One of our covert operatives on [pre-FTL world name] has gone rogue! The poor, misguided fool has apparently been smitten by a [pre-FTL species name] female, and the two of them have eloped to parts unknown on the [planet or moon]'s surface.
We are as yet uncertain whether our agent has revealed his true alien nature to his love interest or if he is still posing as a [pre-FTL species name] to her. Needless to say this is a tremendous security breach - we should do everything in our power to bring this agent back and give him the psychiatric care he is so clearly in need of.
Trigger conditions:
| Mean time to happen: 83 years |
This will set us back. |
Incoming Transmission
We are picking up a scrambled transmission coming from the surface of [pre-FTL world name]. It is using a frequency normally reserved for our infiltration cells, but none of them are currently transmitting. Could this be our rogue agent?
Trigger conditions:
| Mean time to happen: 450 days |
On screen. |
Someone has been picking off our covert operatives on [pre-FTL world name]. Several agents that were shadowing potential [pre-FTL species name] acquisition targets have been found dead. While it's not impossible that the assassin or assassins came from an indigenous special forces outfit, the methods used in these takedowns indicate [main species name] military training. There is a high probability that these killings are the work of our rogue operative. He knows how our infiltration cells function, and he has the training to kill both efficiently and silently.
|
Reports are beginning to surface from local media outlets on [pre-FTL world name] that speak of some kind of massive global conspiracy perpetrated by aliens. The respectable [pre-FTL species name] media has yet to touch this subject matter and much of what has been reported is pure conjecture, but there are some details that could only be known by someone with intimate knowledge of our covert operations. We can only assume that our rogue agent has been feeding information about our infiltration program to the media. This will require some damage control.
|
One of our infiltration cells on [pre-FTL world name] has been all but eliminated in just the last couple of days. The authorities of the nation state in which they were stationed have been hunting them down one by one. Those of our operatives who were in danger of being arrested committed suicide by disintegration as standing protocol dictates. The cell's remaining members are in hiding now, and we are currently working on getting them offworld. Someone must have tipped the local authorities off and supplied them with a list of all the operatives that were part of this particular cell. Only our rogue agent could have had this information...
|
Rogue Agent Sighted
Military Intelligence has managed to pinpoint what they believe to be the location of our rogue operative on [colony name]! A ground assault to extract or terminate him would draw too much attention, but it should be possible to destroy the entire city block he is in through limited orbital bombardment.
Our infiltration cells have prepared a cover story for the local media that will blame the destruction on a meteor strike. We should strike quickly... we may never get another opportunity like this!
Trigger conditions:
| Mean time to happen: 60 months |
Bombard the city block.
No... too messy and too risky. Leave [him or her] be.
Remove [him or her] discretely. |
The captain of the [science ship name] has reported a successful fire mission, with several confirmed hits on the primary target. Although no body has been recovered, no living thing within the city block that was targeted could have survived the firepower unleashed upon it. The media appears to be picking up on the story our infiltration cells have been feeding them: a sudden meteor shower that struck a densely populated urban zone. Very tragic.
|
It is too late. The window to eliminate our rogue agent on [pre-FTL world name] has passed - our intelligence sources indicate that he has relocated together with his [pre-FTL species name] sweetheart to another safe house at an unknown location.
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Retrieved from ""
Categories:
- Potentially outdated
- 3.11
- Events